AI Insights · Timothy · October 2025
Disney Games Performance in Chile, Q3 2025
Explore the trends in performance for the top five Disney games on a unified platform in Chile during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the top five Disney games on a unified platform in Chile showcased varied performance trends. Here's a closer look at each game's metrics:
Disney Solitaire from SuperPlay experienced a gradual decline in weekly revenue, starting at approximately $10.6K at the end of June and dropping to around $5.8K by late September. Downloads also decreased, from 3.3K to 945 by early September, before rebounding to 5K in the final week. Active users showed fluctuations, peaking at 12.3K in mid-July and settling at 7.9K by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. saw a notable dip in revenue from $5.3K in late June to a low of $1.8K in late September. Downloads peaked at 1.9K mid-July, while active users remained relatively stable, hovering around 4.2K to 5.8K throughout the quarter.
Star Wars™: Galaxy of Heroes from Electronic Arts maintained a consistent revenue stream, with minor fluctuations, averaging around $2.1K. Downloads were modest, with a significant drop to 163 by the end of September. Active users varied, starting at 14.4K and ending at 11.3K.
MARVEL SNAP by Second Dinner Studios Inc. showed a steady revenue stream, peaking at $2.2K in early August. Downloads remained low but consistent, with a slight increase to 543 in mid-August. Active users hovered around 3.6K to 4.4K, showing minor fluctuations over the quarter.
MARVEL Future Fight from Netmarble Corporation had relatively stable weekly revenue, averaging $1.1K. Downloads were minimal, peaking at 266 in late July. Active users remained consistent, ranging from 8.3K to 10K.
These insights are sourced from Sensor Tower, offering a comprehensive view of the Disney games' performance in Chile. For deeper analysis and more detailed data, visit Sensor Tower.